Laomu

She exists on a higher spiritual level, so she seems a bit disconnected from reality, but the truth is that her wisdom has been very helpful to other monsters in times of trouble. Plus, occasionally she enjoys something as mundane as a veggie burger!

Role: Healer/Curser

Overview
Laomu is all about status effects and healing. She can poison, possess, daze and random effects she has a lot of use. This made her definitely one of the best nature monsters in the game so time ago.

Pros:
 * Laomu has a possession move with very low cooldown
 * She can apply tons of status effects quickly
 * She has some healing moves.
 * Good Trait
 * Low Cooldowns
 * Special has AoE NER + Precision + 40% Heal

Cons:
 * Ok Stats
 * Still vulnerable to possession, stun and freeze

Spiritual Doom
Recommended Runes: 2 Speed Rune, 1 Team Speed; 3 Team Speed
 * Noxious Hit/Noxious Blow (40 Nature Damage + Poison 23s/ 0-CD) or (50 Nature Damage + Poison 32s/ 2-CD)
 * Global Gloom (30 Special AoE Damage + Random Effects 30s/ 2-CD)
 * Puzzlement (0 Damage + Possession + Daze 35s/ 1-CD)
 * Revivify/Harmonizable Nature (Ally 40% Heal 26s/ 2-CD) or (Ally 25% Heal + Self 25% Heal 33s/ 2-CD)

Global Gloom is typically the first move used as it gives random status effects. Puzzlement is the famous possessing move that also gives daze, use it often. As for Noxious Hit, it does damage and poisons. Noxious Blow does the same, but it deals more damage while having a cooldown. Revivify heals one ally for 40% while Harmonizable Nature heals both Laomu and the intended target for 25%, both are good options, it typically depends on your taste.

Counters
Fire types are Laomu's weakness. So General Darmith or Megaosteum are good choices against her. Laomu's trait is hardened, so freezing, stunning and possessing all have a chance to affect her. A Laomu without stamina is useless, so you can also try to remove it with Blob or General Thetys.