Arch Knight

Behold the defender of light! This apparition is rumored to have some very, very powerful connection in the netherworld's. If you're lucky enough to have this Knight savior appear before you - you'll be truly blessed in battle!

Role: Attacker/Supporter

Overview
Arch Knight isn't too bad for a breedable legend. He isn't one of the best, but he doesn't suck. He is mostly an attacker as he has a lot of very powerful moves. His move God's Will has 100% accuracy, which is very rare for a powerful move like that. He can steal life with it and it also has short cooldowns. Arch Knight can also support his team, even if said moves are pretty bad and easily outclassed by other monsters. For an early game, in which you use mostly breedable legends, Arch Knight is probably the best attacker out there. He can be part of the early game team as he is one of the three best breedable legends that aren't Laomu, Lord of Atlantis, Goldfield and him.

Pros:
 * Powerful Skills
 * Like Lord of Atlantis who got Blessed Water and Goldfield who got Life Channeling, Arch Knight also got one god-like move for a monster of his kind: God's Will
 * He isn't limited to attacking as he has support moves
 * 85 Damage Attack

Cons:
 * Support moves have high Stamina cost
 * His negative status effects are limited
 * Bad Trait
 * Bad Stats

Angel Power
Recommended Runes: 2 Strength, 1 Speed; 3 Strength 
 * Spectrum Rays (85 Special Damage 35s/ 2-CD)
 * God's Will (70 Light Damage + 20% heal 20s/ 1-CD)
 * Shining Sword/Blow of Repentance (30 Light AoE Damage + Blind 40s/ 2-CD) or (30 Special Damage + Slow 40s/ 0-CD)
 * Purify (Allies NER 20s/ 2-CD)

Go all for power as Arch Knight is already going to get outspeed. Spectrum Rays packs a massive 85 base power, God's Will does heavy damage, heals Arch Knight, got 100% accuracy and only one turn of cooldown! Both Shining Sword and Blow of Repentance have no cooldown, but the first inflicts blind while the second may slow down. Purify is the better support move as it will cure status effects. Don't use Aura of Protection, this move outright suck as it only gives a small shield and cost way too much stamina even for a no cooldown move.

Counters
Metal-types that are able to attack, so no Timerion here. Use Metalhëad or Annihilator R2 instead. Arch Knight can also be stunned, frozen and possessed to help you out. Because his life is so low, any very powerful move might OHK.