Exo Skeel

This armored alien unit is the jewel in the crown of the Skeel army, and is pure space avant-garde. Its core, made of compressed meteorites, is a nucleus of brutal power.

Role: Attacker

Overview
Exo Skeel is an attacking thunder type monster that has good stats and moves. He is the best monster if you want to kill all foes in one hit. Even if he hits hard, he still can stun and daze which is always good.

Pros:
 * He can stun and daze while hitting hard
 * 50 Damage AoE skill
 * Alright Health
 * High power that helps him to hit better
 * His special skill can stun all
 * No high cooldowns

Cons:
 * Bad Trait
 * Average Speed
 * Misses an immobilize skill to all

The Power Of Exo Army!
Recommended Runes: 3 Power; 2 Power ,1 Speed
 * Xenon Ion Laser (50 Thunder AoE Damage 38s/ 3-CD)
 * Argon Laser (40 Thunder AoE Damage 34s/ 2-CD)
 * Crusher Gripper (45 Special Damage + Stun 35s/ 1-CD)
 * Shredding Gripper (55 Special Damage + Stun 33s/ 2-CD)

Exo Skeel does his job good killing enemy's. His Xenon Ion Laser is one of the stronger skills that can kill all foes without any damage booster. Argon Laser is a second hard hitting move to all that must finish the battle. Ultra Shot does solid damage while adding Stun and Shredding Gripper does also good damage and stun.

Counters
Being a thunder type monster he can be a dinner for a good Earth monster such as General Atum or Brontes. Also Timerion can help a bit taking this down. Freezing him is also good.